I have decided to take a fresh look at my opengl 3D framework. I never got around to finish the VBO and FBO features, and shadows is still on the list of things that I would like to try and get going. So I have dug up the code files and are in the process of looking them over and fixing whats already there so that all current features works as intended, then I’ll look at adding extras, like the shadows, and working terrain would be cool too. So I expect that its something that will keep me busy for a little while yet.
opengl 3D framework
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