Slow progress, but progress none the less


Well things are going slowly these days, since I have had less time to code than usualy, but its looking like I will be able to devote more time really soon. I have been adding a few small things to the mesh methods and clearing up the code in various places. I also started working on what might become a small game, which will use the 3d engine to render a 3d view of a dungeon which the player would be exploring. Working out how the game mechanics are going to be takes a bit of thinking and time, so I expect progress on the 3d engine, but it will just take me a bit longer to get there than initially expected. But its safe to say, that I am still working on it.

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