Still busy doing just about anything but code, almost.


Well, I got bored the other day, so I made a software render framework that uses the blitzmax pixmap as buffers. Its fairly simple, but it should get most people going with making some oldschool software rendered effects if they wanted, and if they use blitzmax ofcause. The code for the framework can be found on the DBF forum here: http://www.dbfinteractive.com/forum/index.php/topic,4193.0.html

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